![]() Actual numbers seem lower now as the formula seems to have changed slightly. Use it as a guide to project guestimates. You can play around to see what adding an extra plot or upgrading 3 wonders might do to your CAL and your tournament troop size/catering costs. Is there an easier way?Ī: YES! MinMaxGamer spoils us by also creating a spreadsheet template to calculate the Tournament Progression up to 50 provinces for you! (The Spreadsheet does not account for the new tech tree accommodating new Chap 2-5 changes as of October 19, 2022.) Just punch in your CAL variable numbers. Q: Yo, I hate math (maths for some) ! A in't nobody got time to solve math equations while playing elf games. ![]() The sizes are scaled up, but they maintain the same ratio! However, the bigger the stack of troops you bring into battle, the higher number of dead soldiers you will have and need to replace. A late chapter player whose TSSo is 10,000 will face an enemy size of 17,000 at Province 25. An earlier chapter player whose TSSo is 100 will then face an enemy size of 170 at Province 25. However, since the enemy's squad size is set to be a ratio of your own troop size and this ratio is set by the province number, that means no matter what chapter you are in (mandatory techs unlocked), what your max relic boost is, how many wonders you have built, or how many plots you have plonked down (stuff that changes CAL), everyone experiences the same troop to enemy ratio at the same province!Įxample: The ratio of your troops to enemy troops at Province 25 is set to 1.7. From one province to the next, some will experience a larger jump in enemy troops than others, depending on where you are in the tournament. While your squad size increases linearly at a steady pace as you progress with each successive province, the enemy's ratio will progress at different rates though. The size of the enemy at any given province is set to be a ratio of your own squad size. * The numerical multiplier may have changed since original introduction in 2020 For an in-depth dive into the math behind calculating CAL, visit MinMaxGamer's City Advancement Level page. This CAL index number is then used as the base for calculating other game components, most notably the cost of catering and size of troops used in Spire and Tournament encounters. The game will consider your city advancing more as it continues to accrue more points in the above progression factors. Affects your progression less than regular expansions Number of placed non-premium expansions (includes the initial 6).Probably the lowest influencing factor for most players Total number of Ancient Wonder levels (including currently upgrading).Optional research items in the tech tree do not count (Researching optional Research Explansion does not count, but placing the plot will) Total number of unlocked mandatory research items.For most players, this is maxed out at 700 Maximum unlocked boost percentage for T1/T2/T3 goods.Using data crowdsourced by the community, MinMaxGamer has developed a formula that determines how much the elements in a city that influences the progression. Suppose there's an index to track this progression and let's call it the City Advancement Level (CAL). HOW DOES THE GAME KNOW HOW FAR ALONG YOUR CITY HAS PROGRESSED? I will attempt to explain it in layman's terms) It's not completely accurate, but pretty darn close. (The following information was independently developed by MinMaxGamer using crowdsourced data. Related Links: MinMaxGamer's City Advancement Level (2020) Does not reflect Sept 2021 Tournament changes.) Elvengems Tournament Calculator (Archived Wayback Machine link if Gems doesn't come back online): Determine how many encounters are needed to score certain points.MinMaxGamer's Tournament & Spire Requirements Calculator (Aug 2020): Punch in numbers and let the spreadsheet calculate how much everything will cost if you make any changes to your city.MinMaxGamer's Tournament Progression Model (Aug 2020): Learn how tournament catering costs, troop size, and difficulty is determined as encounters increase.MinMaxGamer's City Advancement Level Model (Aug 2020): Learn how different variables set the base value that determines troop and catering costs in Spire and Tournaments.Mykan's Fighting Guide: Breakdown by province type with chart.iDavis Official Elvenar Tournaments Video Tutorial: Learn the core elements that are involved in fighting-Interface, time frame, rewards distribution/breakdown, cooldown, difficulty distribution, maximizing score strategies, favorable wonders, military boost buildings buildings.
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